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FnWorker

Struct FnWorker 

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pub struct FnWorker { /* private fields */ }
Expand description

A Supervisable worker built from a plain future.

This is the ordinary kind of supervised child: a piece of asynchronous work that runs until it reaches its own terminal condition – an input channel closing, a loop finishing, a request completing.

§Shutdown

A worker created with new never gets a shutdown signal, and it reports this through wants_shutdown_signal. Shutdown of a subtree is a trigger, not an enforcement: the workers within it keep running until their terminal conditions are reached, which is what lets a set of tasks connected by channels drain in dependency order without any of them having to know that order. The worker’s shutdown timeout (five seconds by default) is the backstop for work that takes too long, and ShutdownStrategy::Brutal is the answer for work that has no terminal condition at all.

Some workers must observe shutdown, for example a worker that:

  • must stop a long-lived connection gracefully
  • must run cleanup
  • has no other way to know when to stop

Create such a worker with with_shutdown instead, which gives its body the signal.

This worker cannot be restarted, as the future is consumed during initialization. It reports this through can_restart, so its owner never restarts it.

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impl FnWorker

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pub fn new<N, Fut>(name: N, fut: Fut) -> Self
where N: Into<String>, Fut: Future + Send + 'static, Fut::Output: IntoWorkerResult,

Creates a worker that runs fut to completion.

Workers may return either () or Result<(), GenericError>.

Prefer worker and its counterparts on SupervisorHandle, which wrap this up with the defaults appropriate to a dynamically spawned child.

§Examples
let worker = FnWorker::new("queue_drainer", drain_queue());
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pub fn with_shutdown<N, F, Fut>(name: N, f: F) -> Self
where N: Into<String>, F: FnOnce(ShutdownHandle) -> Fut + Send + 'static, Fut: Future + Send + 'static, Fut::Output: IntoWorkerResult,

Creates a worker whose body gets the shutdown signal.

f is called once, when the worker starts. Its argument is the [ShutdownHandle] that the owner of the worker fires when the worker must stop.

Prefer worker_with_shutdown and its counterpart on SupervisorHandle. These functions wrap this function with the correct defaults for a dynamically spawned child.

§Examples
let worker = FnWorker::with_shutdown("conn_handler", |shutdown| serve_until(shutdown));

Trait Implementations§

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impl Supervisable for FnWorker

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fn name(&self) -> &str

Returns the name of the process.
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fn shutdown_strategy(&self) -> ShutdownStrategy

Returns the shutdown strategy for the process.
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fn wants_shutdown_signal(&self) -> bool

Returns whether this process observes the shutdown signal it is given. Read more
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fn can_restart(&self) -> bool

Returns whether the process can be started again after it has started once. Read more
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fn initialize<'life0, 'async_trait>( &'life0 self, process_shutdown: ShutdownHandle, ) -> Pin<Box<dyn Future<Output = Result<SupervisorFuture, InitializationError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Initializes the process asynchronously. Read more

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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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